TerraCraft.tools

Class setup

Ranged class setup, every stage (1.4.5)

Ranged in Terraria 1.4.5, from start to Moon Lord: begin with Phoenix Blaster, Minishark and Molten Fury and Necro armor before the Wall of Flesh, and finish with S.D.M.G., Phantasm and Vortex Beater in Vortex armor. Ranged fights from a distance with guns and bows; ammo choice matters as much as the weapon. The table gives three weapons, an armor set and three accessories for each of the 5 stages.

S.D.M.G.
StageWeaponsArmorAccessories
Pre-HardmodePhoenix BlasterPhoenix Blaster 30 dmg
MinisharkMinishark 6 dmg
Molten FuryMolten Fury 31 dmg
Necro armorShield of CthulhuShield of Cthulhu
Cloud in a BottleCloud in a Bottle
Hermes BootsHermes Boots
Early Hardmode (pre-mechanical bosses)Clockwork Assault RifleClockwork Assault Rifle 17 dmg
Daedalus StormbowDaedalus Stormbow 38 dmg
Onyx BlasterOnyx Blaster 24 dmg
Titanium armorMagic QuiverMagic Quiver
Ranger EmblemRanger Emblem
Cross NecklaceCross Necklace
Post-mechanical bosses (pre-Plantera)MegasharkMegashark 25 dmg
Chlorophyte ShotbowChlorophyte Shotbow 34 dmg
Hallowed RepeaterHallowed Repeater 53 dmg
Hallowed armorAvenger EmblemAvenger Emblem
Magic QuiverMagic Quiver
Ranger EmblemRanger Emblem
Post-Plantera (pre-Moon Lord)TsunamiTsunami 53 dmg
Chain GunChain Gun 38 dmg
Pulse BowPulse Bow 80 dmg
Shroomite armorRecon ScopeRecon Scope
Destroyer EmblemDestroyer Emblem
Avenger EmblemAvenger Emblem
Endgame (Moon Lord and after)S.D.M.G.S.D.M.G. 85 dmg
PhantasmPhantasm 50 dmg
Vortex BeaterVortex Beater 50 dmg
Vortex armorRecon ScopeRecon Scope
Destroyer EmblemDestroyer Emblem
Celestial ShellCelestial Shell

Stage notes

Pre-Hardmode

From your first day to the Wall of Flesh: copper tools, the first ores, the evil biome boss, the Dungeon and the Underworld. The Minishark from the Arms Dealer plus Meteor Shots or Silver Bullets carries you to the Wall of Flesh.

Early Hardmode (pre-mechanical bosses)

Right after the Wall of Flesh: smash altars, mine Cobalt/Palladium to Adamantite/Titanium and gear up for the three mechanical bosses. The Daedalus Stormbow with Holy Arrows is a strong pick against The Destroyer.

Post-mechanical bosses (pre-Plantera)

After the three mechanical bosses: Hallowed Bars, Souls of Might, Sight and Fright, and Chlorophyte. The target is Plantera. Chlorophyte Bullets home in on targets and make the Megashark much easier to aim.

Post-Plantera (pre-Moon Lord)

From Plantera to the Lunatic Cultist: the Jungle Temple, Golem, Duke Fishron, the Empress of Light and the moon events. Shroomite armor comes from Shroomite Bars, made from Chlorophyte Bars and Glowing Mushrooms.

Endgame (Moon Lord and after)

The Celestial Pillars, Moon Lord, and the gear that Luminite and the lunar fragments unlock. The S.D.M.G. drops from Moon Lord; Phantasm and Vortex Beater are crafted from Vortex Fragments.

Check hit damage with the damage calculator and the bosses in order with the boss order checker.

Questions players ask

What is the best ranged weapon before the Wall of Flesh?

Phoenix Blaster is our pick, with Minishark and Molten Fury as alternatives.

Which armor should a ranged player use?

By stage: Pre-Hardmode: Necro; Early Hardmode (pre-mechanical bosses): Titanium; Post-mechanical bosses (pre-Plantera): Hallowed; Post-Plantera (pre-Moon Lord): Shroomite; Endgame (Moon Lord and after): Vortex.

What is the best endgame ranged weapon?

S.D.M.G., followed by Phantasm and Vortex Beater.

Data: Terraria 1.4.5 facts from the Terraria Wiki (terraria.wiki.gg, CC BY-NC-SA 4.0), checked 14 October 2026 against patch 1.4.5.8. Text and tools are our own. Wrong number? Tell us.

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